New Firestorm version : same old mesh body issues

A new version of Firestorm has been released, but the same old issues remain for me… 😦

My mesh (Tonic) body in SL viewer. Works perfectly!

My mesh body in the new (and previous) versions of Firestorm. Horrible shadings appear throughout.


I’ve no idea what the problem is, it has to be Firestorm itself, or my graphic settings. Either way, I prefer Firestorm as a platform and my relatively new mesh body. So neither is working for me as I’d hoped they would. Either sort it, Firestorm, or someone please explain if I can fix the issue myself so I can use my mesh body within Firestorm.



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